
Dead of Winter: A Crossroads Game
- Players
- 2-5
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 120 min
- AgeThe minimum age printed by the publisher.
- 13+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.0 / 5
- Year
- 2014
About the game
Dead of Winter is a semi-cooperative survival game set in a snowbound colony besieged by the undead. Each player controls a faction of survivors and must balance the group's shared goal with their own secret personal objective. Crossroads cards spring narrative events mid-turn, forcing hard, thematic decisions with real consequences for the colony. Because objectives are hidden, any player could be secretly working against the group: or just look like they are. It's a tense story-driven experience where trust is always in question.
Hobbli's Notes
Dead of Winter shines because of its psychological layer: knowing someone at the table might have a secret agenda changes how you play every turn. The Crossroads cards do a great job of generating memorable, story-worthy moments. It does run long and can create real friction if a hidden traitor causes the group to lose, so it's best with a group that enjoys tension. A fully cooperative variant is included for tables that prefer to skip the betrayal.
What we like
- Hidden personal objectives create real social tension.
- Crossroads cards generate memorable, story-rich moments.
- High replayability from varied character objectives.
- Thematic decisions genuinely matter to the outcome.
Keep in mind
- Significant downtime as the game can run long.
- A secretly sabotaging player can frustrate the group.
- Notable rules overhead for first-time players.
- Semi-cooperative structure can create friction among friends.
Who it's for
Suited to groups of 2-5 experienced gamers aged 13+ who enjoy narrative-driven survival games with hidden agendas.
Mechanics
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