
Divinare
- Players
- 2-4
- Best withThe player count this game plays best at.
- 3 players
- Play timeHow long a full game runs once everyone knows the rules.
- 30 min
- AgeThe minimum age printed by the publisher.
- 13+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 1.8 / 5
- Year
- 2012
About the game
Set among rival mediums competing in an 1896 London seance tournament, Divinare challenges players to divine the mystical cards held by their opponents. Each round, only a portion of the deck's four divination suits is dealt out and revealed gradually, letting players narrow down their predictions bit by bit. Correct guesses earn points, but a wrong prediction can bring a penalty, so timing your bets carefully is essential. It's a clever, atmospheric deduction and betting game for 2-4 players.
Hobbli's Notes
Hobbli's team enjoys Divinare's tight deduction-and-memory puzzle wrapped in an evocative Victorian seance theme. The gradual information reveal creates a satisfying rhythm of building and testing your predictions round after round.
What we like
- Clever gradual-reveal system rewards careful deduction and memory.
- Atmospheric Victorian seance theme sets it apart from typical card games.
- Quick 30-minute playtime fits easily into a game night.
- Betting mechanic adds meaningful risk-reward tension.
Keep in mind
- Niche release can be hard to find outside dedicated collectors.
- Memory-heavy deduction may not suit players who dislike tracking information.
- Wrong-guess penalties can feel harsh for newer players.
Who it's for
Good for fans of deduction and memory games aged 13+ looking for a quick, thinky card game for 2-4 players.











