
Yedo
- Players
- 2-5
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 180 min
- AgeThe minimum age printed by the publisher.
- 14+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 3.3 / 5
- Year
- 2012
About the game
Yedo drops players into feudal Edo-period Japan as rival clan elders vying for the new Shogun's favor. Using worker placement and card-driven action queues, you'll gather intelligence, kidnap rivals, complete secret missions, and buy influence, all while trying to outmaneuver opposing clans. The board itself shifts as missions are completed, reflecting the shadowy power struggle unfolding across the city. It's a long, thematic worker-placement game dripping with intrigue and betrayal.
Hobbli's Notes
Yedo's mix of worker placement with ninja-style skullduggery gives it a distinctive edge over typical euro fare - the direct player interference makes every session feel cutthroat. Be warned: this is a long, heavy game with real downtime between turns. Best for a group that enjoys a slow-burn, high-stakes strategic showdown.
What we like
- Strong worker-placement combined with thematic espionage actions.
- High player interaction through sabotage and mission competition.
- Deeply immersive feudal Japan theme.
- Rewards clever long-term planning across many turns.
Keep in mind
- Very long playtime of about three hours.
- High downtime between turns can slow the pace considerably.
- Heavy player conflict may not suit less competitive groups.
Who it's for
Best for 3-5 experienced strategy gamers aged 14+ who enjoy long, cutthroat worker-placement games with heavy player interaction.



