
Gloom
- Players
- 2-5
- Best withThe player count this game plays best at.
- 4 players
- Play timeHow long a full game runs once everyone knows the rules.
- 60 min
- AgeThe minimum age printed by the publisher.
- 13+
- ComplexityHow demanding the rules are, from 1 (very light) to 5 (very heavy).
- 1.6 / 5
- Year
- 2005
About the game
Gloom is a darkly comic storytelling card game where players guide an eccentric family of misfits through as much misery as possible before granting them a merciful death. Using transparent plastic cards, players stack tragedies like 'Pursued by Poodles' onto their own characters to lower their Self-Worth, while playing happy events onto opponents' characters to raise theirs. Because the cards are see-through, layered modifiers show through or obscure earlier ones, letting you track a character's fate at a glance. The player whose family ends with the lowest total Self-Worth wins.
Hobbli's Notes
Gloom's transparent-card gimmick is more than a novelty: it genuinely enables a clever stacking mechanic while inviting hilariously morbid storytelling at the table. It's one of those rare games where the mechanism and the theme reinforce each other perfectly.
What we like
- Darkly funny storytelling encourages real creativity.
- Innovative transparent card-layering mechanic.
- Take-that interaction keeps every player engaged.
- Quick to teach and easy to set up.
Keep in mind
- Take-that mechanics can single out one player.
- Dark humor may not suit every group.
- Best variety comes with additional expansions.
Who it's for
Great for creative storytellers and dark-humor fans aged 13 and up playing in groups of two to five.
Mechanics
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